Pirate Specials
Brawl
Skill: Brawl
Usage: brawl [|mall]
Minimum Level: 10th (overall)
GP Cost: 150
Current Rating: Invincible
Description:
Sometimes, lurkin' about n' stabbin' yer foes in the back isn't much fun. That's when ye need to get some good
liquor in ye, grab whatever weapon is handy, and kill till ye are satisfied. Brawlin will use the skill o' whatever
weapons you are holding. Needless to say, ye do much better in brawlin' when ye are piss drunk.
Fix
Syntax: fix
This command allows you to fix up damaged weapons and armours. Using weapons and armours in combat deteriorates their
condition. Using this command you can fix up the armour or weapon's condition so that it gives you more protection or
does more damage again. It costs you 10 copper pieces per point of condition you fix and you need to do it in a smithy.
You can only fix a weapon or armour so far above its minimun condition it has ever achieved. Certains weapons or
armours need a minimum skill in general.smithing that you must obtain before you can fix them. The higher your level in
general.smithing the better you can fix weapons too.
Example:
> fix sword
You fix up a long sword and it costs you 6 silver pieces.
Flourish
Skill Name: Flourish
Usage: flourish
Cost: 150
Minimum Level: 25 in Covert.Stealth
Skills Used: fighting.combat.parry
covert.stealth
Description:
With this command you will be able to apply your parry and stealth abilities to avoid an oncoming attack. Your
pirate training enables you to sidestep your opponent and block an attack with a flourish of your weapon.
Hide
Syntax: hide
Allows you to hide in shadows. This allows you to have simple invisibility. It relies on the skill
covert.stealth.hiding, it costs 10 guild points regardless of if it succeeds or fails.
Example:
> hide
Ok, you hide in shadows.
See also
sneak.
Judge
Syntax: judge [against ]
The judge command is used to see how good weapons and armours are and to compare them against each other. It uses your
skill in general.evaluating to see what degree you can tell two weapons apart (and how nasty they are).
With good skill, you will be able to find out what skill of the weapon in question uses. This only works when you are
NOT judging one weapon against another.
Example:
> judge knife
The knife is terrible at hitting.
The knife is terrible at doing damage.
You are sure that the knife works from fighting.combat.melee.sharp.
Mangle
Skill: Mangle
Usage: mangle
Cost : 133
Minimum Level: 25th (overall)
Current Rating: Good
Hidden Rating: Very Good
Description:
Arrrr me matey, as ye know we pirates might not have the finesse or honed fightin' arts that other professions train
ya in, but where we are at a lackin' in grace we more than make up for it with brute combat power. By usin the mangle
command ye will apply your skills in fighting.combat.special to an attack that is sure to grind your opponent into a
disfigured pile o' flesh. This one is sure to strike a streak o' yellow into the spine of all the perfumed and over
prettified folk in the realm.
Mug
Skill: Mug
Usage: mug
Guild Point Cost to Mug some fool: 50
Minimum Level: 50th in Fighting
Description:
This skill is used to try and knock some poor clown out for a few seconds so that you can rob him or kill him a bit
easier.
The skill uses your level in fighting.combat.melee.unarmed.
Arrrr, be well advised matey, most fools dont take to kindly to being punched in the head. Now iffin' yer punch just
dont quite get the job done, the sod is prolly gonna be lookin to settle the score with ye. Now, if yer well skilled in
the arts o' hidin ya just may be able to duck out of the way before the fool gets ta figurin exactly who it was that did
the punchin'.
Note: You can only mug once every two seconds.
Palm
Skill: Palm
usage: palm [object] [from [object]]
This command will silently pick up an object, either from the ground, another object, or a container in your inventory.
This uses the skill covert.thieving.sleight-of-hand to determine how good you are at it.
Example:
> palm coin
You palm the coin.
See also:
slip
Rage
Syntax: rage
The rage command gives you the ability to gain a temporary boost in strength and stamina, but also it reduces your
dexterity and prevents you from running away while in your drunken rage. This ability is affected by your
fighting.combat.special skill bonus.
You may also not su or quit while you are raging and fighting an enemy. Once the fight is over you can 'calm'
yourself down, or you will calm down over time.
Example:
> rage
You work yourself up into a drunken rage!
Slip
Syntax: slip [objects] to [objects]
This command allows you to slip things to players or containers without generating a give message. The use of this
command will cost you 10 guild points for every object you slip to someone else. It uses the skill
covert.thieving.sleight-of-hand for determining the skill bonus.
Example:
> slip spoon to junkett
You slip a spoon to Junkett.
See also:
palm
Sneak
Syntax: sneak [dir]
Lets you sneak in a direction. This means that you get no exit or enter messages. This relies on the skill
covert.stealth. It will not inform you of success or failure and costs 10 guild points regardless of whether you
succeed or not.
Example:
> sneak west
See also
hide.
Steal
Syntax: steal [item] from [target]
GP COST: 35 + random(35)
Steal allows you to steal items or coins from a target. The target can be a player or a monster. It is harder to
steal from players than monsters of equal level. There are several skills that are taken into account when stealing.
Pickpocket is used to determine whether you can actually steal an item, stealth is used to determine if you can avoid
getting caught, hiding is used to determine if you can get away even if you do get caught.
Your skills for stealing are:
Pickpocket <5> Stealth <150> Hiding <220>
Charm
Skill Used: covert.duplicity.con-games
Skill Used: general.charisma
Syntax: charm
Why do the landlubbers find pirates romantic? Who knows? But ye can use this to yer advantage, ye scurvy dog! Just walk
up to some unsuspectin' slob and offer ta buy him a beer or three, and before he knows it, ye got him on yer boat,
willin' to take a cannon ball for ye! Arrrrrr!