Priestly Spells and Guild Shop.

ENCHANT SPELLS
Spell Name : Enchant Learn Level : 110 (faith.spells.misc) Skill Used : faith.spells.misc Spell Cost : 250 GP Spell Type : enchantment Spell Usage : cast enchant Description : This spell allows you to enchant any object of your choosing. This will increase a weapon's effectiveness during combat. Weapons which have less than 3 attacks per combat round will have a magic attack added to them. Only those who have mastered the spell can add an attack to weapons that already have 3 attacks per combat round. Two handed weapons allow for an additional attack.
HEALING SPELLS
Spell Name : Cure Light Wounds Learn Level : 5 (faith.spells.curing) Skills Used : faith.spells.curing.self faith.spells.curing.target Spell Cost : 10 GP Spell Type : healing spell Spell Usage : cast cure light wounds [target] Description : Cure Light Wounds can be cast on yourself or another living target. It will return a small number of hit points, and is the easiest of the curing spells. The amount of curing is dependent on your skill level. Spell Name : Cure Serious Wounds Learn Level : 30 (faith.spells.curing) Skills Used : faith.spells.curing.self faith.spells.curing.target Spell Cost : 50 GP Spell Type : healing spell Spell Usage : cast cure serious wounds [target] Description : Cure Serious Wounds can be cast on yourself or another living being. It returns a number of hit points, the number is dependent on your skill level. Spell Name : Cure Critical Wounds Learn Level : 60 (faith.spells.curing) Skills Used : faith.spells.curing.self faith.spells.curing.target Spell Cost : 80 GP Spell Type : healing spell Spell Usage : cast cure critical wounds [target] Description : Cure Critical Wounds can be cast on yourself, or. another living target. It gives you back a fair number of hit points, the amount of curing is dependent upon your skill level. Spell Name : Heal Learn Level : 100 (faith.spells.curing) Skills Used : faith.spells.curing.self faith.spells.curing.target Spell Cost : 150 GP Spell Type : healing spell Spell Usage : cast heal [target] Description : This spell will heal approximately 1000 hit points, dependant upon your skill bonus. Spell Name : Full Heal Learn Level : 200 (faith.spells.curing) Skills Used : faith.spells.curing.self faith.spells.curing.target Spell Cost : 350 GP Spell Type : healing spell Spell Usage : cast full heal [target] Description : Full Heal will cure the target of all diseases, curses, and nearly all damage. Spell Name : Restore Learn Level : 110 (faith.spells.curing) Skills Used : faith.spells.curing.self faith.spells.curing.target Spell Cost : 100 GP Spell Type : healing spell Spell Usage : cast restore [target] Description : This spell will restore a player's stats.
SUMMONING SPELLS
Spell Name : animal Learn Level : 10 (faith.spells.misc) Skill Used : faith.spells.misc.target Spell Cost : 80 GP Spell Type : summoning spell Spell Usage : cast animal Description : With this spell, you can summon an animal to attack your foes. It will disappear after the fight is over. Spell Name : Dust Devil Skill Used : Faith.Spells.Misc Gp Cost : 150 Description : This spell is similar to other summoning spells. The spell will conjure up a small creature from the Elemental Plane of Air. The Dust Devil will only stay for a short time though. Spell Name : Angelic Spirit Learn Level : 90 (faith.spells.misc) Skill Used : faith.spells.misc.target Spell Cost : 250 GP Spell Type : summoning spell Spell Usage : cast angelic spirit Description : With this spell, you can call to Severan to aid you in battle. The spirit will protect you as well as attack your enemies.
OFFENSIVE SPELLS
Spell Name : Cause Light Wounds Learn Level : 10 (faith.spells.offensive) Skill Used : faith.spells.offensive.target Spell Cost : 10 GP Spell Type : offensive spell Spell Usage : cast cause light wounds Description : This spell calls down a minor destructive force that is channelled through the caster into the target. Spell Name : Cause Serious Wounds Learn Level : 40 (faith.spells.offensive) Skill Used : faith.spells.offensive.target Spell Cost : 40 GP Spell Type : offensive spell Spell Usage : cast cause serious wounds Description : This spell draws energy from The Gods and channels it into the first creature touched by the caster. This spell is slightly more destructive than the Cause Light Wounds spell. Spell Name : Cause Critical Wounds Learn Level : 70 (faith.spells.offensive) Skill Used : faith.spells.offensive.target Spell Cost : 70 GP Spell Type : offensive spell Spell Usage : cast cause critical wounds Description : This spell draws energy from The Gods and channels it into the first creature touched by the caster. This spell is far more destructive than the Cause Light Wounds spell, and even more destructive than Cause Serious Wounds. Spell Name : Flamestrike Learn Level : 100 (faith.spells.offensive) Skill Used : faith.spells.offensive.target Spell Cost : 250 GP Spell Type : offensive spell Spell Usage : cast flamestrike Description : This spell calls down a large pillar of Holy fire, which engulfs the target. Spell Name : Harm Learn Level : 100 (faith.spells.offensive) Skill Used : faith.spells.offensive.target Spell Cost : 100 GP Spell Type : offensive spell Spell Usage : cast harm Description : This spell calls down a major destructive force that is channeled through you, causing grievous bodily harm to your opponents. Spell Name : Holy Word Learn Level : 150 (faith.spells.offensive) Skill Used : faith.spells.offensive.target Spell Cost : 450 GP Spell Type : offensive spell Spell Usage : cast holy word Description : With this powerful prayer, you use the Power of Severan to strike down your foe. Spell Name : Disruption Learn Level : 150 (faith.spells.offensive) Skill Used : faith.spells.offensive.target Spell Cost : 100 GP Spell Type : offensive spell Spell Usage : cast disruption Description : This spell calls upon Severan, to lend His strength to you as you disrupt the environment around your opponent, utilizing the very forces of nature against him. The number of attacks is based upon your skill in faith.spells.special, and the strength of the attack upon your skill in faith.spells.offensive.target. The gp cost for this spell is 100 for each attack. Spell Name : Wrath of severan Learn Level : 350 (faith.spells.offensive) Skill Used : faith.spells.offensive.area Spell Cost : 650 GP Spell Type : offensive spell Spell Usage : cast wrath of severan Description : In your greatest time of need on the battle field this spell should be used as it will open a conduit of power between this world and Severan, destroying evil that is in the surrounding area. Spell Name : Fear of Severan Learn Level : 120 (faith.spells.offensive) Skill Used : faith.spells.offensive.target Spell Cost : 120 GP Spell Type : miscellaneous spell Spell Usage : cast fear of severan Description : With this spell an evil foe in the room will be much less capable of combat for a short while.
MISC SPELLS
Spell Name : Detect Alignment Learn Level : 1 (faith.spells.misc) Skill Used : faith.spells.misc Spell Cost : 20 GP Spell Type : miscellaneous spell Spell Usage : cast detect alignment [target] Description : This spell allows the caster to call upon the Gods, to reveal the alignment of another being. Spell Name : Detect Magic Learn Level : 4 (faith.spells.misc) Skill Used : faith.spells.misc Spell Cost : 50 GP (variable) Spell Type : miscellaneous spell Spell Usage : cast detect magic [target] Description : This spell detects an item for the prescense of magic with in it. If the spell detects magical power within the item, it will cause the item to glow. The color of the glow determines the power of the magic within it. The colored hues are: Rainbow, Golden, Silver, Azure, Emerald, Crimson, Yellow, Aquamarine, Octrine, and White. GP cost of the spell depends on the magic inside the item. Spell Name : Light Learn Level : 10 (faith.spells.misc) Skills Used : faith.spells.misc.self faith.spells.misc.target Spell Cost : 30 GP Spell Type : miscellaneous spell Spell Usage : cast light [target] Description : This spell, when cast upon a target, will cause it to exude light. This will help illuminate dark areas. This spell must be cast on a target of some sort. This spell will create a globe of light around the target. Spell Name : Raise Dead Learn Level : 40 (faith.spells.curing) Skill Used : faith.spells.curing Spell Cost : 200 GP Spell Type : miscellaneous spell Spell Usage : cast raise dead [target] Description : This spell will bring the target back to life. Notes: * The target must pray and grant permission to be raised or this spell will have no effect. * Being raised or resurrected can cause the loss of some levels in all skill categories. This spell will cause a greater loss than resurrect. Spell Name : Extra Life Learn Level : 140 (faith.spells.misc) Skill Used : faith.spells.misc Spell Cost : 600 GP 100 platinum coins Spell Type : miscellaneous spell Spell Usage : cast extra life [target] Description : This spells gives the target an extra life. It needs to be cast with a holy symbol in the caster's possession if they are not in a place of power. This spell does not affect ghosts. Spell Name : Resurrect Learn Level : 200 (faith.spells.curing) Skill Used : faith.spells.curing Spell Cost : 1000 GP Spell Type : miscellaneous spell Spell Usage : cast resurrect [target] Description : This spell will bring the target back to life. Notes: * The target must pray and grant permission to be raised or this spell will have no effect. * Being raised or resurrected can cause the loss of some levels in all skill categories. Spell Name : Bless Learn Level : 200 (faith.spells.misc) Skills Used : faith.spells.misc.self faith.spells.misc.target Spell Cost : 500 GP Spell Type : miscellaneous spell Spell Usage : cast bless [target] Description : This spell is used by Priests to call upon Severan to temporarily increase the target's ability in combat. Spell Name : Summon Player Corpse Learn Level : 200 (faith.spells.misc) Skill Used : faith.spells.misc Spell Cost : 1000 GP Spell Type : transportation spell Spell Usage : cast summon player corpse [target] Description : This spell will summon the ghost of a player to your current location, if they have given you permission to do so. If your level in faith.spells.misc is 300 or greater, it will also bring their corpse with them. The calm spell allows you to calm monsters down. Calming monsters down means that they stop fighting you. The spell costs 50 spell points per target cast upon. The success of this spell working is based upon your skill in faith.spells.defensive.target and the level of the target(s) the spell is cast upon. Spell Name: Detect Undead Skill Used: Faith.Spells.Misc Gp Cost: 50 Description: This spell is used to detect weither a creature is undead or not. Usage is cast detect undead Spell Name: Spiritual Hammer Skill Used: Faith.Spells.Offensive.Target Gp Cost: 300 Description: This spell draws energy from the deity and forms it into a small, glowing hammer, that is wielded by the caster. To wield the hammer you must wield hammer. The spell actually creates a hammer that will disappear after a set amount of time. The higher your skill in faith.items.staff the better you will be with the hammer. Spell: conjoin Cost: 25 Syntax: cast conjoin This spell is used as the final step of the marriage process. It is expected to come at the end of the wedding ceremony, however you choose to conduct that. It will not work in the following cases: The two people are not present. One is already married. The correct rings have not been obtained and exchanged. Note: The messages generated by the spell are based solely on the alignment of the caster and do not reflect guild of the caster, nor the alignments of the couple being married. Spell Name: Goodberry Skill Used: Faith.Spells.Curing Gp Cost: 200 Description: This spell will create 2-5 Goodberries. These berries can then be eaten at a later date for healing. The berries may be given by the caster to anyone. Usage is such: Cast Goodberry Spell Name: Condemn Skill Used: Faith.spells.special Gp Cost: 500 Usage: cast condemn Description: This spell allows you to summon the might of Severan in an attempt to condemn an evil being to walk the realm of Heaven where they may perish at the hands of Severan's servants.
DEFENSIVE SPELLS
Spell Name : Armour Learn Level : 4 (faith.spells.defensive) Skills Used : faith.spells.defensive.self faith.spells.defensive.target Spell Cost : 20 GP Spell Type : defensive spell Spell Usage : cast armour [target] Description : This is a minor protective spell that helps augment your current armour. Duration is based on your skill in faith.spells.defensive.self or faith.spells.defensive.target. Spell Name : Holy Armour Learn Level : 50 (faith.spells.defensive) Skills Used : faith.spells.defensive.self faith.spells.defensive.target Spell Cost : 150 GP Spell Type : defensive spell Spell Usage : cast holy armour [target] Description : An armour spell that will help augment your current armour, greatly. The spell effect will be stronger, and last longer the higher your skill is. The armour also offers protection from acid attacks. Spell Name : Holy Shield Learn Level : 150 (faith.spells.defensive) Skills Used : faith.spells.defensive.self faith.spells.defensive.target Spell Cost : 350 GP Spell Type : defensive spell Spell Usage : cast holy shield [target] Description : A major protective spell, that helps augment your current armour. The duration is proportional to your level. The spell will also protect the target from a percentage of damage which is dependant upon the casters skill in faith.spells.defensive.self or faith.spells.defensive.target. You may use "power" as the target argument to this spell to see the power of your shield.
Guild Shop
Armours: Gloves of Health for 2 gold and 2 silver coins. Priest's Robe for 1 silver coin. Chainmail of Faith for 2 gold and 5 silver coins. Shield of Faith for 2 gold and 2 silver coins. Plate of the Gods for 20 platinum coins. Weapons: Holy Hammer for 6 platinum coins. Holy Blade for 11 platinum coins. Mace of Disruption for 5 silver coins. Items: Amulet of Prayer for 6 platinum, 2 gold and 5 silver coins. Holy Symbol for 4 gold coins.