WarWizard Guild

>

WarWizard Advancement
Ad plan (thanks Paradox and Madmind, modifications by Southpaw) ad f.c to 10 ad f.c.m to 15 max f.c.m.b //This part's rough. You'll probably want to use Razor Orb. max f.c.m //You'll get maul when you get f.c.m to about 95. max f.c.s //Congrats, your maul now rocks. *drool* max f.c max f //Maxing the top skills takes forever, but it's worth it. max f.p ad m.s to 10 ad m.s.o to 15 max m.s.o.t //Razor orb at msot 60. Our super happy XP spell. ^_^ max m.s.o ad m.s.d to 15 max m.s.d.s max m.s.d //Stoneskin at 180. Congrats, you're a Warwiz. =) ad m.i to 10 max m.i.s //For Vulcs hit. Makes it waaaaaaay better. max m.s ad m.s.m.a by 3 //For sandstorm. See note below. max m //The hardest part of the WW max. ~80 mil. max m.p max m.i //This feels like backfill, but it's not. You've got max m.i.r // another 50 or so overall levels to go. max m.i.w max m.i.sc max m.i.p Final level: 505