WarWizard Guild
>
WarWizard Advancement
Ad plan (thanks Paradox and Madmind, modifications by Southpaw)
ad f.c to 10
ad f.c.m to 15
max f.c.m.b //This part's rough. You'll probably want to use Razor Orb.
max f.c.m //You'll get maul when you get f.c.m to about 95.
max f.c.s //Congrats, your maul now rocks. *drool*
max f.c
max f //Maxing the top skills takes forever, but it's worth it.
max f.p
ad m.s to 10
ad m.s.o to 15
max m.s.o.t //Razor orb at msot 60. Our super happy XP spell. ^_^
max m.s.o
ad m.s.d to 15
max m.s.d.s
max m.s.d //Stoneskin at 180. Congrats, you're a Warwiz. =)
ad m.i to 10
max m.i.s //For Vulcs hit. Makes it waaaaaaay better.
max m.s
ad m.s.m.a by 3 //For sandstorm. See note below.
max m //The hardest part of the WW max. ~80 mil.
max m.p
max m.i //This feels like backfill, but it's not. You've got
max m.i.r // another 50 or so overall levels to go.
max m.i.w
max m.i.sc
max m.i.p
Final level: 505